X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=a7eee8fe0c1f4b233ef5995c63627a46cc7f5df2;hb=843029e7c2253a35aa1b4ac87241978808b9e6fc;hp=c1bb34c0938d3636d7fa30e5a502be24881d3150;hpb=572a4bab20b6f36ef1a4782094b27ac5a703a476;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index c1bb34c0..a7eee8fe 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,19 @@ +2009-11-25 + * fixed bugs in (auto)scrolling behaviour when passing ports or when + wrapping around the playfield through "holes" in the playfield border + +2009-11-24 + * changed internal playfield bitmap handling from playfield sized bitmap + to screen sized bitmap (visible scrolling area), therefore speeding up + graphics operations (by eliminating bitmap updates in invisible areas) + and removing playfield size limitations due to increasing bitmap size + for larger playfield sizes (while the new implementation always uses + a fixed playfield bitmap size for arbitrary internal playfield sizes) + 2009-11-12 * fixed bug with single step mode (there were some cases where the game did not automatically return to pause mode, e.g. when trying to push - things that don't move or when trying to run against a wall) + things that cannot be pushed or when trying to run against a wall) 2009-11-01 * added support for loading Supaplex levels in MPX level file format