X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=9e06c9d2a96647200841f4373e02ae8ed766c948;hb=91a095e154530ce26758d84bbfbb11726d1bb26b;hp=e2d1bbe878d66b6f341a91ed6cfc455549c0ab4f;hpb=13543405e2c3cb994b33161dd12202205158f919;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e2d1bbe8..9e06c9d2 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,21 @@ +2007-04-03 + * added new pseudo game mode "PANEL" to define panel fonts and graphics + - panel fonts now use ".PANEL" suffix instead of ".PLAYING" suffix + - panel graphics now use ".PANEL" suffix instead of ".DOOR" suffix + (else graphics would have to use ".PLAYING", which would be confusing) + * fixed bug when fading out to game screen with border mask defined + +2007-04-02 + * added attribute ".tile_size" for element style game panel controls + +2007-04-01 + * added key as additional valid key to use for confirm requester + +2007-03-31 + * improved menu fading, adding separate fading definitions for entering + and leaving a "content" screen (in general), and optional definitions + for the special "content" screens SCORES, EDITOR, INFO and PLAYING + 2007-03-30 * added (currently invisible) setup option to define scroll delay value * fixed small bug in priority handling when auto-detecting level start