X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=9a1a7788a716334591df3129083b2cd0dde3cd7e;hb=0ae305660baec1a7568ac7df7f296b695904d59a;hp=7d4d57308141af5ffb1e4395eed1513d5f733132;hpb=4bb90da7a98b741b4576099be6b89d324c8a80de;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 7d4d5730..9a1a7788 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,93 @@ +2004-01-29 + * fixed bug: infotron can now smash yellow disks + * fixed bug: when gravity active, port above player can now be entered + * removed "one white dot" mouse pointer which irritated some people + +2004-01-26 + * added "choice type" for group element selection + +2004-01-25 + * fixed bug with initial invulnerability of non-yellow player + +2004-01-23 + * added level loader for loading native Supaplex packed levels + (including multi-part levels like the "splvls99" levels) + +2004-01-19 + * fixed bug which allowed creating emeralds by escaping explosions + +2004-01-18 + * custom elements can change (limited) or leave (unlimited) elements + * finally added multiple matches using group elements + * added shortcut to dump brush (type ":DB" in editor) for use in forum + +2004-01-17 + * added new start movement type "previous" for continued CE movement + * added new start movement type "random" for random CE movement start + +2004-01-17 + * added new element "sokoban_field_player" needed for Sokoban levels + (thanks to Ed Booker for pointing this out!) + +2004-01-15 + * added elements that can be digged or left behind by custom elements + +2004-01-12 + * added group elements for multiple matches and random element creation + +2004-01-11 + * fixed some graphical errors displayed in old levels + +2004-01-10 + * fixed wrong double speed movement after passing closing gates + +2004-01-03 + * added level loader for loading native Emerald Mine levels + +2004-01-02 + * changes for "shooting" style CE movement + +2004-01-01 + * Happy New Year! ;-) + +2003-12-27 + * changed default snap/drop keys from left/right Shift to Control keys + +2003-12-27 + * fixed bug with dead player getting reanimated from custom element + +2003-12-14 + * fixed bug with wrong penguin graphics (when entering exit) + +2003-12-14 + * fixed bug with wrong "Murphy" graphics (when digging etc.) + +2003-12-14 + * Version number set to 3.0.9. + +2003-12-14 + * Version 3.0.8 released. + +2003-12-13 + * added function checked_free() + +2003-12-13 + * fixed bug with double nut cracking sound + (by eliminating "default element action sound" assignment in init.c) + +2003-12-10 + * fixed crash when no music info files are available + +2003-12-07 + * fixed boring and sleeping sounds + +2003-12-05 + * added "maze runner" and "maze hunter" movement types + * added extended collision conditions for custom elements + +2003-12-03 + * added warnings for undefined token values in artwork config files + 2003-12-02 * added menu entry for level set information to the info screen @@ -10,6 +100,7 @@ 2003-11-25 * added configurable "bored" and "sleeping" animations for the player + * added "awakening" sound for player when waking up after sleeping 2003-11-22 * added "copy" and "exchange" functions for custom elements to editor @@ -21,7 +112,7 @@ * added configurable music credits for info screen 2003-11-19 - * finally fixed tape recording when player is created from CE + * finally fixed tape recording when player is created from CE change 2003-11-18 * added "editorsetup.conf" for editor element list configuration