X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=97829c986754596d4230aa9f859d4b3784f5447f;hb=d109a83b1b41088e536efa0788d5cb33382bbe18;hp=d83a392d96bd68c14a13fbce8b0c395664a1bb04;hpb=b1e5d6292d3b60eb17f1f5e7e0ff7bdec80eece0;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index d83a392d..97829c98 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,71 @@ +2006-07-26 + * improved level number selection in main menu and player selection in + setup menu (input devices section) by using standard button gadgets + * added support for mouse scroll wheel (caused buggy behaviour before) + +2006-07-25 + * improved general scrollbar handling (when jump-scrolling scrollbars) + +2006-07-23 + * changed scrollbars to always show last line as first after scrolling + (that means jumping n - 1 screen lines instead of n screen lines) + +2006-07-22 + * fixed level versions of EMC level loader (from V4 to V1, V2 and V3) + * fixed level time for EMC levels for V2 engine (V2 and V5 levels) + * fixed special handling of vertically stacked acid becoming fake acid + +2006-07-16 + * fixed bug (very special case) with CE_SCORE_GETS_ZERO, which can + affect multiple instances of the same CE, although this kind of + change condition usually only affects one single custom element + +2006-07-16 + * version number set to 3.2.1 + +2006-07-16 + * version 3.2.0 released + +2006-06-23 + * reorganized level editor element list a bit to match engines better + +2006-06-21 + * fixed newly introduced bug with wrongly initializing clipboard element + +2006-06-19 + * fixed bug with displaying visible/invisible level border in editor + +2006-06-14 + * reorganized some elements in the level editor element list + +2006-06-06 + * fixed bug with displaying any player as "yellow" when moving into acid + * fixed bug with displaying running player when player stopped at border + +2006-06-03 + * fixed bug with player exploding when moving into acid + * fixed bug with level settings being reset in editor and when playing + (some compatibility settings being set not only after level loading) + * fixed crash bug when number of custom graphic frames was set to zero + * fixed bug with teleporting player on walkable tile not working anymore + * added partial compatibility support for pre-release-only "CONF" chunk + (to make Alan Bond's "color cycle" demo work again :-) ) + +2006-05-30 + * fixed some bugs when displaying title screens from info screen menu + * fixed bug which caused EMC doors #5 to #8 to be passable without keys + +2006-05-20 + * changed file major version to 3 to reflect level file format changes + * uploaded pre-release (test) version 3.2.0-8 binary and source code + +2006-05-19 + * added new chunk "NAME" to level file format for level name settings + * added new chunk "NOTE" to level file format for envelope settings + * changed name of chunk "CONF" to "ELEM" (for normal element settings) + * updated magic(5) file to recognize changed and new level file chunks + * removed change events "change when CE value/score changes" as unneeded + 2006-05-17 * changed gravity (which only affects the player) from level property to player property (only makes a difference in multi-player levels) @@ -5,7 +73,7 @@ * added change events "change when CE value/score changes of " 2006-05-16 - * added new "INFO" chunk to level file format for global level settings + * added new chunk "INFO" to level file format for global level settings * added all element settings from "HEAD" chunk to "CONF" chunk * added all global level settings from "HEAD" chunk to "INFO" chunk