X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=960d506361e8c330e1af171874e3afa93cfce053;hb=b0a3b9168089fad528ed1b838f8b2435af2ee46b;hp=6fd0529f98f0465ed1117bd62381f0eac78f2f01;hpb=06234ebe7668425f2bc05b3323fae921ac3fecff;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 6fd0529f..960d5063 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,38 @@ +2006-08-29 + * fixed bug with redrawing screen in fullscreen mode after quick tape + reloading when using the EMC game engine + +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + +2006-08-23 + * added engine snapshot functionality for instant tape reloading (this + only works for the last tape saved using "quick save", and does not + work across program restarts, because it completely works in memory) + +2006-08-21 + * version number set to 3.2.2 + +2006-08-20 + * version 3.2.1 released + +2006-08-20 + * fixed nasty bugs with handling error message file on Mac OS X systems + +2006-08-19 + * general code cleanup (removing many annoying "#if 0" blocks etc.) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + 2006-08-15 * changed behaviour after solved game -- do not immediately stop engine + * added some more smooth screen fadings (game start, hall of fame etc.) 2006-08-14 * fixed bug with displaying pushed CE with value/score/delay anim_mode @@ -32,7 +65,7 @@ (useful if default mode 800 x 600 does not match screen aspect ratio) 2006-07-30 - * improved down-scaling of images for better level and preview graphics + * improved down-scaling of images for better editor and preview graphics * changed user data directory for Mac OS X from Unix style to new place 2006-07-26