X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=960d506361e8c330e1af171874e3afa93cfce053;hb=b0a3b9168089fad528ed1b838f8b2435af2ee46b;hp=28b6845d1b92f1e9011b07096de59e8fa788c2aa;hpb=784ff6a8d35c9cac293b8a1d073e269be9c9a43d;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 28b6845d..960d5063 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,24 @@ -2006-08-19 +2006-08-29 + * fixed bug with redrawing screen in fullscreen mode after quick tape + reloading when using the EMC game engine + +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + +2006-08-23 + * added engine snapshot functionality for instant tape reloading (this + only works for the last tape saved using "quick save", and does not + work across program restarts, because it completely works in memory) + +2006-08-21 + * version number set to 3.2.2 + +2006-08-20 * version 3.2.1 released +2006-08-20 + * fixed nasty bugs with handling error message file on Mac OS X systems + 2006-08-19 * general code cleanup (removing many annoying "#if 0" blocks etc.) @@ -47,7 +65,7 @@ (useful if default mode 800 x 600 does not match screen aspect ratio) 2006-07-30 - * improved down-scaling of images for better level and preview graphics + * improved down-scaling of images for better editor and preview graphics * changed user data directory for Mac OS X from Unix style to new place 2006-07-26