X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=960d506361e8c330e1af171874e3afa93cfce053;hb=7758484aa10294db3689a7eacc9c4b64132d5d6e;hp=085de46f6ef2e0a72dd2a796d2749df31c4985a9;hpb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 085de46f..960d5063 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,26 @@ +2006-08-29 + * fixed bug with redrawing screen in fullscreen mode after quick tape + reloading when using the EMC game engine + +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + +2006-08-23 + * added engine snapshot functionality for instant tape reloading (this + only works for the last tape saved using "quick save", and does not + work across program restarts, because it completely works in memory) + +2006-08-21 + * version number set to 3.2.2 + +2006-08-20 + * version 3.2.1 released + +2006-08-20 + * fixed nasty bugs with handling error message file on Mac OS X systems + 2006-08-19 - * code cleanup (removed many annoying "#if 0" blocks) + * general code cleanup (removing many annoying "#if 0" blocks etc.) 2006-08-18 * fixed bug that caused broken tapes when manually appending to tapes @@ -44,7 +65,7 @@ (useful if default mode 800 x 600 does not match screen aspect ratio) 2006-07-30 - * improved down-scaling of images for better level and preview graphics + * improved down-scaling of images for better editor and preview graphics * changed user data directory for Mac OS X from Unix style to new place 2006-07-26