X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=8f62c76ee881c28e88df5f22461a6c43ff2d250b;hb=66815b1b9363de7741defc14e5f7f0dc2183781a;hp=514c6ed8926bd8e46b2b056d35b71739683a5485;hpb=3c080c7b33b6dfcc6e0039b592c5f268535873e7;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 514c6ed8..8f62c76e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,18 @@ +2009-11-12 + * fixed bug with single step mode (there were some cases where the game + did not automatically return to pause mode, e.g. when trying to push + things that cannot be pushed or when trying to run against a wall) + +2009-11-01 + * added support for loading Supaplex levels in MPX level file format + +2009-10-31 + * fixed SP engine to set "game over" not before lead out counter done + +2009-10-30 + * fixed (potential) compile error when using GCC option "-std=gnu99" + (thanks to Tom "spot" Callaway) + 2009-10-28 * fixed array allocation in native Supaplex engine to correctly handle preceding scratch buffers (needed because of missing border checking)