X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=89a2779fa9ba0d62b19f7680a8e3b408966a9092;hb=3d81daa33f1c59045b731ea422b5cd5505b7048e;hp=79cce66ab027754ab2ff80384913546731901f35;hpb=c3218c06da4da799c906a5adaacd625583f65616;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 79cce66a..89a2779f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,10 +1,26 @@ +2013-10-26 + * added volume controls for sounds, loops and music to sound setup + +2013-10-24 + * version number set to 3.3.1.1 + +2013-10-23 + * version 3.3.1.0 released + +2013-10-21 + * version number set to 3.3.1.0 + 2012-10-13 - * fixed display of current level time when making use of time orb bug - (see level set "rnd_equinox_tetrachloride_ii", level 053) + * fixed display of level time switching from ascending to descending + when making use of the "time orb bug" (see element setting in editor) + (see level 053 of set "rnd_equinox_tetrachloride_ii" for an example) + * fixed graphics performance problems (especially on Mac OS X) by using + whole-playfield redraw on SDL target, while still using the previous + single-tile redraw method on X11 target (using redraw tiles threshold) 2011-10-07 * fixed code (esp. random/tape handling) when compiled on 64-bit systems - (by simply replacing all "long" by "int" types) + (by replacing all "long" types by "int" types) 2010-11-19 * fixed nasty bug (affecting crumbled graphics) after adding new special