X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=8184cc3eeebba04394daea2cc35fcf650945adf9;hb=5eadacd4799f667e58a7f5876cf5499e420e6d61;hp=2613fd7fb863bdb21e47bb967b8b6198d1c39c94;hpb=cb81cac37a6a681c0ee295918e5ef919fbef1e90;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 2613fd7f..8184cc3e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,18 @@ +2006-10-28 + * fixed bug when displaying titlescreen with size less than element tile + * fixed bug that caused elements with "change when digging " event + to change for _every_ digged element, not only those specified in + * fixed bug that caused impact style collision when dropping element one + tile over the player that can both fall down and smash players + * fixed bug that caused impact style collision when element changed to + falling/smashing element over the player immediately after movement + +2006-10-24 + * fixed bug that allowed making engine snapshots from the level editor + +2006-10-22 + * fixed bugs with player name and current level positions on main screen + 2006-10-20 * added configuration directives for control of title screens: - "title.fade_delay" for fading time @@ -11,6 +26,7 @@ - "titlescreen_{1-5}.anim_mode: {fade,crossfade} default is using normal fading for menues and initial title screens, while using cross-fading for level set title screens + * fixed bug with background not drawn in Hall of Fame after game was won 2006-10-18 * added configuration directives for the remaining main menu items