X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=817ca24ac44e0e43e8409853247159c6394e5db8;hb=c4dd9e14b72b528e82bc018fe2fa76b784221584;hp=120b6501f3b8afc5384f0678987b42fba689c97b;hpb=fa628a204ea4662806244b0ed994a48b40ece2ca;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 120b6501..817ca24a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,38 @@ +2006-03-14 + * added player focus switching to level tape recording and re-playing + +2006-03-13 + * fixed some bugs in player focus switching in EMC and RND game engine + +2006-03-11 + * added special Supaplex animations for Murphy digging and snapping + * added special Supaplex animations for Murphy being bored and sleeping + +2006-03-10 + * added four new yam yams with explicit start direction for EMC engine + +2006-03-09 + * fixed small bug in EMC level loader (copyright sign in EM II levels) + +2006-03-08 + * added delayed ignition of EM style dynamite when used in R'n'D engine + * added limited movement range to EMC engine when focus on all players + +2006-03-06 + * fixed bug with missing (zero) score values for native Supaplex levels + +2006-03-05 + * added "continuous snapping" (snapping many elements while holding the + snap key pressed, without releasing the snap key after each element) + as a new player setting for more compatibility with the classic games + +2006-03-04 + * finished scrolling for "focus on all players" in EMC graphics engine + +2006-02-28 + * level sets with "levels: 0" are ignored for levels, but not artwork + * fixed bug when scanning empty level group directories (endless loop) + 2006-02-26 * fixed bug with explosion graphic for player using "Murphy" graphic * fixed bug with explosion graphic if player leaves explosion in time