X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=80dee95832e2a2a2e97eaf2e194c5ca50193fb7d;hb=89ce36da9108b04faf263cd2624db2a2d9fc8f27;hp=66f05732effd9c7cdb85f71b7ad3639483689a10;hpb=88c9b68c44a16e7df62557b63cc7e86731e028c9;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 66f05732..80dee958 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2006-02-22 + * fixed little bug when trying to switch to player that does not exist + +2006-02-19 + * added player switching (visual and quick) to R'n'D and EM game engine + * added setup option to select visual or quick in-game player switching + +2006-02-16 + * added use of "Home" and "End" keys to handle element list in editor + +2006-02-15 + * fixed bug with adding score when playing tape with EMC game engine + * added steel wall border for levels using EMC engine without border + * finally fixed delayed scrolling in EMC engine also for small levels + +2006-02-12 + * fixed potential crash bug in WarnBuggyBase() (missing boundary check) + +2006-02-11 + * fixed bug with CE change order in TestIfElementTouchesCustomElement() + * fixed bug when displaying info element without action, but direction + +2006-02-09 + * fixed minor graphical problems with springs smashing and slurping + (when using R'n'D style graphics instead of EMC style graphics) + +2006-02-07 + * added scroll delay (as configured in setup) to EMC graphics engine + 2006-02-06 * improved screen redraw for EMC graphics engine (faster and smoother) * when not scrolling, do not redraw the whole playfield if not needed