X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=7a1ef5d8eb10b9b12257474e74479545dcf2eddc;hb=4231c290a878b5fb95bffdf78b5486359ce1268f;hp=e15d9e8e8b81fc489637f4fb0826c7deed4803c8;hpb=9fd0f69468128f9083268835c3098eb7085a14dd;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e15d9e8e..7a1ef5d8 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,26 @@ +2007-04-07 + * added game panel control to display custom element score (globally + unique for identical custom elements) either as value or as element + * added ".draw_masked" and ".draw_order" to game panel control drawing + +2007-04-05 + * fixed some general bugs with handling of ".active" elements and fonts + +2007-04-04 + * cleanup of game panel elements (some elements were not really needed) + * added displaying of gravity state (on/off) as new game panel control + * added animation for game panel elements (similar to game elements) + +2007-04-03 + * added new pseudo game mode "PANEL" to define panel fonts and graphics + - panel fonts now use ".PANEL" suffix instead of ".PLAYING" suffix + - panel graphics now use ".PANEL" suffix instead of ".DOOR" suffix + (else graphics would have to use ".PLAYING", which would be confusing) + * fixed bug when fading out to game screen with border mask defined + +2007-04-02 + * added attribute ".tile_size" for element style game panel controls + 2007-04-01 * added key as additional valid key to use for confirm requester