X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=7487985239adeebd7171f4e0649a3323abe8ad44;hb=436a9fbb93a26d17c80eae4b8bbe79dabfc44099;hp=737d3f62e6b940eb03d8315c0b08b7e0026df85b;hpb=43d8239a719759a411bc31e0330e5e1cb353c32e;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 737d3f62..74879852 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,15 @@ +2007-09-01 + * fixed bug with CE action "move player" always resulting in player 4 + if there was a CE action with no trigger player (because the player + element was calculated by using log_2() from trigger player bits with + the value PLAYER_BITS_ANY) -- this is now fixed by also storing the + triggering player bit mask and handling all players in "move player" + * fixed bug when defined artwork cannot be found for artwork that has + default artwork cloned from other artwork (without default filename) + +2007-08-26 + * fixed broken editor copy and paste for custom elements between levels + 2007-08-25 * title messages are now also searched in graphics artwork directory; those found in graphics directory have precendence over those found @@ -10,6 +22,12 @@ is used with a different artwork set (e.g. using "override graphics") * fixed problem with door borders on main screen by first drawing doors and then the corresponding border masks, but not vice versa + * fixed problem with artwork config entries using the value "[DEFAULT]"; + this does not what one might expect, but sets the value to an invalid + value -- solution: simply ignore such entries, which results in this + value keeping its previous (real) default value (in general, entries + that should use their default value should just not be defined here) + * fixed problem with wrong fading area size from main menu to setup menu 2007-08-22 * fixed problem with broken crumbled graphics after level set changes