X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=732a78145d8d5eec106b22646ff5a85972ccc5d3;hb=54c9be6adf735b3844d65f82621d877f80b1ab0d;hp=750cca4ae2f426f791053bf26c610b9a34852162;hpb=24d1083c28d6994772a2ba225ec9c0e90117e8dd;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 750cca4a..732a7814 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,26 @@ +2007-09-07 + * fixed (experimental only) redrawing of every tile per frame (even if + unneeded) for the extended (R'n'D based) EMC graphics engine + * added optimization to only calculate element count for panel display + if really needed (that is, if element count values defined on panel) + +2007-09-03 + * fixed bug with displaying background for title messages on info screen + * some code cleanup for the extended (R'n'D based) EMC graphics engine + +2007-09-01 + * fixed bug with CE action "move player" always resulting in player 4 + if there was a CE action with no trigger player (because the player + element was calculated by using log_2() from trigger player bits with + the value PLAYER_BITS_ANY) -- this is now fixed by also storing the + triggering player bit mask and handling all players in "move player" + * fixed bug when defined artwork cannot be found for artwork that has + default artwork cloned from other artwork (without default filename) + * added several fixes to the extended (R'n'D based) EMC graphics engine + +2007-08-26 + * fixed broken editor copy and paste for custom elements between levels + 2007-08-25 * title messages are now also searched in graphics artwork directory; those found in graphics directory have precendence over those found