X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=72d8cd60481d1c65391e7d03f876bb5a8fe20620;hb=1d32d46e52cc55720c4f191436514aca4a579e94;hp=89bd8d79eb5f0609ade954c104a36291433d9c81;hpb=9f907eef20bc6b488473d29310d2384eee3619da;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 89bd8d79..72d8cd60 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,9 +1,23 @@ -2007-10-04 +2007-10-18 + * fixed growing steel wall to also leave behind steel wall instead of + normal, destructible wall + * fixed handling of rocks falling through stacks of quicksand with + different speed (before, the rocks just got stuck in the quicksand) + +2007-10-09 + * fixed nasty bug with auto-override and normal override not working on + program startup (especially when current level set has custom artwork) + +2007-10-05 * version 3.2.5 released as special edition "R'n'D jue" +2007-10-05 + * fixed X11 crash bug when blitting masked title screens over background + 2007-10-04 * changed build system to support special editions (like "R'n'D jue") * added (hardcoded) loading graphics for "R'n'D jue" special edition + * fixed X11 crash bug when scaling images with width/height less than 32 2007-09-27 * added "background.PLAYING" (only visible as two-pixel border in game)