X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=6eb942cbce01d60620989305019d268defe30f12;hb=31dd0f97d078a43ac6b23e06cafcd9b7c145d130;hp=a6867518e8a78d56be606c18abca852993ce2c7f;hpb=44c2aaaa7338da0291cbc06359ffb0d68c5a0bba;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index a6867518..6eb942cb 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,34 @@ +2014-10-16 + * fixed bug not loading tape when selecting level from level selection + screen (thanks to filbo for finding this bug and supplying a patch) + +2014-10-15 + * fixed menu display bugs (drawing outside menu area with draw offset) + * fixed menu key navigation bugs (when using smaller menu list size) + +2014-10-14 + * added support for animated door parts during opening/closing movement + +2014-10-13 + * added automatic detection of normal/steel character elements in level + editor when drawing text (depending on currently selected element) + +2014-10-13 + * eliminated historical ISO-8859-1 characters from source code files + (but still using them internally for special character encodings) + * changed output of special character for level sketch brushes to UTF-8 + +2014-10-08 + * added handling of unselectable selectbox options and option headlines + +2014-10-07 + * fixed bug when changing between graphic sets with different tile size + * cleanup of handling the various graphic sizes for different purposes + (like 32x32, 16x16 etc.); this change was needed for the bugfix above + +2014-10-02 + * added virtual keyboard on Android port when entering player name + 2014-10-01 * fixed "quick menu doors" and sounds for door and envelope requests