X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=6e7363554e8bffa02e204d29a86dbc0be0a69214;hb=e093d2ffd9547d556207818c38f71d5afa455ad0;hp=e0cbf696f05d199b107aded6409c35b64b1d38a6;hpb=47572a41886623747cb380fc127a814d00028c6f;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e0cbf696..6e736355 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2003-11-14 + * fixed a very nasty bug in dragon turning code in TurnRoundExt() + (that only showed up on Linux, but not on Windows systems) + +2003-11-13 + * fixed turning movement of butterflies and fireflies (no frame reset) + * enhanced sniksnak turning movement (two steps instead of only one) + +2003-11-10 + * Version number set to 3.0.8. + +2003-11-10 + * Version 3.0.7 released. + +2003-11-09 + * fixed reset of player animation frame when, for example, + walking, digging or collecting share the same animation + +2003-11-08 + * fixed tape recording when player is created from CE element change + +2003-11-04 + * introduced "turning..." action graphic for elements with move delay + (non-CE: bug, spaceship, sniksnak, mole, pacman, yamyam) + * added turning animations for bug, spaceship and sniksnak + +2003-11-03 + * prevent "extended" changed elements from delay change in same frame + 2003-11-02 * fixed bug when pushing element that can move away to the side (like pushing falling elements, but now with moving elements)