X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=6859bdeee2a52edc2256d1c7cea88769510ef408;hb=42ab1555a4ae65badec13e8ef32bf5ff71c34568;hp=e6e0dd629c3bbb78fee952303d1d98b57a1f2cd1;hpb=dce12aedb7f597d85daf4ae5dfc4e058ae2f7b5c;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e6e0dd62..6859bdee 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2005-12-17 + * added new player option "block snap field" (enabled by default) to + make it possible to show a snapping animation like in Emerald Mine + +2005-12-16 + * added dynamic checkboxes to custom element action settings in editor + * added "CE value" counter for custom elements (instead of "CE count") + * added option to use the last "CE value" after custom element change + * added option to use the "CE value" of other elements in CE actions + * fixed odd behaviour when pressing time orb in levels w/o time limit + * added checkbox "use time orb bug" for older levels that use this bug + +2005-12-15 + * added missing configuration settings for the following elements: + - EL_TIMEGATE_SWITCH (time of open time gate) + - EL_LIGHT_SWITCH_ACTIVE (time of light switched on) + - EL_SHIELD_NORMAL (time of shield duration) + - EL_SHIELD_DEADLY (time of shield duration) + - EL_EXTRA_TIME (time added to level time) + - EL_TIME_ORB_FULL (time added to level time) + +2005-12-14 + * added "wind direction" as a movement pattern for custom elements + * added initial wind direction for balloon / custom elements to editor + * added functionality for EL_BALLOON_SWITCH_NONE to R'n'D game engine + +2005-12-13 + * added parameters for "game of life" and "biomaze" elements to editor + 2005-12-12 * added level file chunk "CONF" for generic level and element settings