X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=668f0616c3872311be8ba64ce8098f8ee1dae02d;hb=e05e97eef55da1c82b493d0ca20a868e8e189413;hp=2df768e45a079934cfa3cab3e3418a0a84cdacc2;hpb=077a063efbdea9755f17e7442115221aabe71503;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 2df768e4..668f0616 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,59 @@ +2006-10-03 + * fixed bug with not unmapping main menu screen gadgets on other screens + +2006-08-30 + * version number set to 3.2.3 + +2006-08-29 + * version 3.2.2 released + +2006-08-29 + * fixed bug with redrawing screen in fullscreen mode after quick tape + reloading when using the EMC game engine + * changed token names from "last_ce_[1-8]" to "prev_ce_[1-8]" + +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + +2006-08-23 + * added engine snapshot functionality for instant tape reloading (this + only works for the last tape saved using "quick save", and does not + work across program restarts, because it completely works in memory) + +2006-08-21 + * version number set to 3.2.2 + +2006-08-20 + * version 3.2.1 released + +2006-08-20 + * fixed nasty bugs with handling error message file on Mac OS X systems + +2006-08-19 + * general code cleanup (removing many annoying "#if 0" blocks etc.) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + +2006-08-15 + * changed behaviour after solved game -- do not immediately stop engine + * added some more smooth screen fadings (game start, hall of fame etc.) + +2006-08-14 + * fixed bug with displaying pushed CE with value/score/delay anim_mode + +2006-08-12 + * added configurable level preview position, tile size and dimensions + * added configurable game panel value positions (gems, time, score etc.) + +2006-08-10 + * fixed small bug with time displayed incorrectly when collecting CEs + 2006-08-07 * fixed bug with bumpy scrolling with EM engine in double player mode @@ -19,7 +75,7 @@ (useful if default mode 800 x 600 does not match screen aspect ratio) 2006-07-30 - * improved down-scaling of images for better level and preview graphics + * improved down-scaling of images for better editor and preview graphics * changed user data directory for Mac OS X from Unix style to new place 2006-07-26