X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=59251bf1af90c9330cfa6b07e9d414c83cbd8f7d;hb=3d7779514ea1fa0a79312ec8e98f08e5b1096fcb;hp=e3fddcfa8d776463f2c3fa59efcb22f64523bafc;hpb=672811c21f07da548a4cdc5e9e14b459bcad1829;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e3fddcfa..59251bf1 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,16 @@ +2010-02-16 + * fixed bug in native Supaplex engine that broke several demo solutions + * fixed bug with re-initializing already existing elements in function + RelocatePlayer() in src/game.c (causing problems with Sokoban fields + counted a second time, making the currently playing level unsolvable) + * done integrating R'n'D graphics engine into file "SnikSnaks.c" + * done integrating R'n'D graphics engine into file "Electrons.c" + * done integrating R'n'D graphics engine into file "Zonk.c" + +2010-02-14 + * done integrating R'n'D graphics engine into file "Murphy.c" + * done integrating R'n'D graphics engine into file "BugsTerminals.c" + 2010-02-07 * started integrating R'n'D graphics engine into Supaplex game engine