X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=5186b38bb6bdd53977f04a72c43175defe0e2013;hb=7b084689def6fb5565defca820ba78c575ca1477;hp=72d8cd60481d1c65391e7d03f876bb5a8fe20620;hpb=1d32d46e52cc55720c4f191436514aca4a579e94;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 72d8cd60..5186b38b 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,29 @@ +2008-01-20 + * fixed crash bug caused by accessing invalid element (with value -1) + in UpdateGameControlValues() + * fixed graphical bug when using two-tile movement animations with EMC + game engine without explicitly using native EMC graphics engine + +2007-10-31 + * fixed bug in new "can dig" feature (see below) so that an unsuccessful + try to push something (due to push delay) does not cause a dig action + +2007-10-29 + * fixed bug with reference elements used as trigger elements on custom + element change pages not being recognized + * fixed bug with reference elements not being removed from the playfield + * added engine functionality that allows custom elements that "can dig" + other elements not only to do so when moving by themselves, but also + when being pushed by the player (therefore adding the functionality to + push one element over another element, replacing it with the new one) + +2007-10-23 + * added command line function to write level sketch images to directory + +2007-10-20 + * merged override and auto-override options into new override options + with a new data type than can take the values "no", "yes" and "auto" + 2007-10-18 * fixed growing steel wall to also leave behind steel wall instead of normal, destructible wall