X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=5143d8c1ce6750c0c51fdb1e84d5542751341d2e;hb=6413b637e99f65b72fa0bbb007e6dc4dd03196d1;hp=e346627b038f3cd621c1111f6fa0a6b46734a5e9;hpb=a9fdf0f34330258db071a405ae820021c25126af;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e346627b..5143d8c1 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,48 @@ +2005-08-07 + * version number temporarily set to 3.1.1 (intermediate bugfix release) + * version 3.1.1 released + +2005-08-07 + * changed some va_arg() arguments from 'long' to 'int', fixing problems + on 64-bit architecture systems with LP64 data model + +2005-08-06 + * fixed bug with bombs not exploding when hitting the last level line + (introduced after the release of 3.1.0) + +2005-08-06 + * added support for dumping small-sized level sketches from editor + +2005-07-24 + * added recognition of "trigger element" for "change digged element to" + (this is not really what the "trigger element" was made for, but its + use may seem obvious for leaving back digged elements unchanged) + +2005-07-23 + * fixed multiple warnings about failed joystick device initialization + +2005-06-27 + * fixed bug with dynamite dropped on top of just dropped custom element + (collect dynamite, collect CE, drop CE => dynamite was also dropped); + dynamite can still be dropped, but drop key must be released before + +2005-06-27 + * fixed bug with wrong start directory when started from file browser + (due to this bug, R'n'D could not be started from KDE's Konqueror) + +2005-06-26 + * fixed bug causing "change when impact" on player not working + * fixed wrong priority of "hitting something" over "hitting " + * fixed wrong priority of "hit by something" over "hit by " + +2005-06-14 + * fixed graphical bug which caused the player (being Murphy) to show + collecting animations although the element was collected by penguin + +2005-06-08 + * fixed two bugs causing wrong door background graphics in system.c + (in functions "SetBackgroundBitmap()" and "DrawingOnBackground()") + 2005-06-06 * fixed graphic bug with exploding bomb and R'n'D graphics in EM engine * added "no direction" to "walkable/passable from" selectbox options