X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=4cd0933ae9114e421d118872fb79d466935e919e;hb=90a176e848f9a21c6352c8b9aba303441fcfc27a;hp=6ebcd68e99c7943a04995959825cdb7aebb222fe;hpb=68e816d72b11953beea9c8e2f3d7281110e3712e;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 6ebcd68e..4cd0933a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,77 @@ +2004-06-12 + * fixed bug when pressing "stop, pause, stop, play" on tape recorder + * internal change of how the player blocks the last field when moving + +2004-06-11 + * fixed bug with wrong door state after trying to quickload empty tape + * fixed waste of static memory usage of the binary, making it smaller + * fixed very little graphical bug in Supaplex explosion + +2004-06-07 + * version number set to 3.1.1 + +2004-06-07 + * version 3.1.0 released + +2004-06-07 + * fixed bug with crash when writing user levelinfo.conf the first time + +2004-06-06 + * added option "convert LEVELDIR [NR]" to command line batch commands + * re-converted Supaplex levels to apply latest engine fixes + * changed "use graphic/sound of element" to "use graphic of element" + due to compatibility problems with some levels ("bug machine" etc.) + +2004-05-23 + * fixed bug with CE change replacing player with same or other player + +2004-05-16 + * fixed bug with opaque font in envelope with background graphic when + background graphic is not transparent itself + +2004-05-12 + * added "gravity on" and "gravity off" ports for Supaplex compatibility + * corrected original Supaplex level loading code to use these new ports + * also corrected Supaplex loader to auto-count infotrons if set to zero + +2004-05-10 + * fixed bug with missing initialization of "modified" flag for GEs + +2004-05-09 + * fixed bug that caused endless recursion loop when relocating player + * fixed tape recorder bug in "step mode" when using "pause before end" + * fixed tape recorder bug when changing from "warp forward" mode + +2004-05-08 + * fixed bug with "when touching" for pushed elements at last position + +2004-05-05 + * fixed bug that caused two activated toolbox buttons in level editor + * fixed bug with exploding dynabomb under player due to other explosion + +2004-05-02 + * fixed bug with creating walkable custom element under player (again) + * fixed bug with not copying explosion type when copying CEs in editor + * fixed graphical bug when drawing player in setup menu (input devices) + * fixed graphical bug when the player is pushing an accessible element + * fixed bug with classic switchable elements triggering CE changes + * fixed bug with entering/leaving walkable element in RelocatePlayer() + * fixed crash bug when CE leaves behind the trigger player element + +2004-04-30 + * fixed bug with broken tubes after placing/exploding dynamite in them + * fixed bug with exploding dynamite under player due to other explosion + * fixed bug with not resetting push delay under certain circumstances + +2004-04-27 + * added option "handicap" for "levelinfo.conf" (thanks to Niko Böhm) + * added network multiplayer code for Windows (thanks to Niko Böhm) + +2004-04-25 + * added option "reachable despite gravity" for gravity movement + * changed gravity movement of most classic walkable and passable + elements back to "not reachable" (for compatibility reasons) + 2004-04-24 * fixed (removed) "indestructible" / "can explode" dependency in editor * fixed (removed) "accessible inside" / "protected" dependency