X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=48c60341b569dc813ac46992b8ed44e4961b5417;hb=ae1359da280d87576ff65d7cb5c407cd35983472;hp=2fa0f13833d14139a4d9546b7a50f5872307bf26;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 2fa0f138..48c60341 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,14 @@ +2012-10-13 + * fixed display of level time switching from ascending to descending + when making use of the "time orb bug" (see element setting in editor) + (see level 053 of set "rnd_equinox_tetrachloride_ii" for an example) + * fixed graphics performance problems (especially on Mac OS X) by using + whole-playfield redraw on SDL target, while still using the previous + single-tile redraw method on X11 target (using redraw tiles threshold) + 2011-10-07 * fixed code (esp. random/tape handling) when compiled on 64-bit systems - (by simply replacing all "long" by "int" types) + (by replacing all "long" types by "int" types) 2010-11-19 * fixed nasty bug (affecting crumbled graphics) after adding new special