X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=414b0d229438e6b1e48edb3b872ecaa2a124af1a;hb=f6477461020eebe6489d4997ac973c985d82e4aa;hp=203831c4db91405cf59e3bbb355a2655aaf278a0;hpb=36cfa0205e5a618c59e2e24c1c6650597a59ddca;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 203831c4..414b0d22 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,43 @@ +2014-01-28 + * added envelope style requester dialog (alternative to door requester) + +2014-01-27 + * fixed problems with window scaling and updating related setup value + * added setup option to select anti-aliasing quality of scaled windows + +2014-01-17 + * improved speed of displaying progress when loading levels and artwork + * changed fullscreen and window scaling changes in setup menu to have + immediate effect (instead of being effective after leaving setup menu) + +2014-01-15 + * fixed toons stopping on continuous touch events on Mac OS X + +2014-01-14 + * fixed bug when displaying game envelope with even sized playfield + * added graphic configuration options for request (dialog) buttons + +2014-01-13 + * fixed some redraw bugs with window scaling under Mac OS X + +2014-01-10 + * fixed problems with window scaling and updating related setup value + +2014-01-07 + * fixed problems related to fullscreen switching and window scaling + +2014-01-06 + * fixed inconsistent custom artwork contant numbering in src/main.h, + src/screen.c and src/conf_gfx.c (this really should be cleaned up) + (this bug caused custom artwork definition to set wrong variable) + +2014-01-05 + * fixed using fullscreen mode on Android instead of pseudo-window mode + * fixed keeping desktop fullscreen mode when changing viewport size + 2014-01-04 * fixed remaining text input problems for non-ASCII keys with modifier + * added window scaling options to graphics setup menu 2014-01-03 * fixed key code problems with certain keys for SDL2