X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=3a9a419f2b7cf0424a0cd8cbf06bccd506900fda;hb=8acfa954d5b7d689ee20ffd1ed5a238909e1a1cc;hp=bd7464c9e8d32a48cc9c816354426a4a614504cd;hpb=1264abe158bef8419451c95e6db9a738eeec76f8;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index bd7464c9..3a9a419f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,23 @@ +2006-11-01 + * some optimizations on startup speed by reducing initial text output + +2006-10-30 + * added caching of custom artwork information for faster startup times + +2006-10-29 + * fixed graphical bug when using fewer menu entries on level selection + screen than usual (with "menu.list_size.LEVELS" directive) + * fixed crash bug (Windows/SDL only) caused by BlitBitmap blitting from + the backbuffer to the backbuffer by error (with identical rectangle) + 2006-10-28 * fixed bug when displaying titlescreen with size less than element tile + * fixed bug that caused elements with "change when digging " event + to change for _every_ digged element, not only those specified in + * fixed bug that caused impact style collision when dropping element one + tile over the player that can both fall down and smash players + * fixed bug that caused impact style collision when element changed to + falling/smashing element over the player immediately after movement 2006-10-24 * fixed bug that allowed making engine snapshots from the level editor