X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=39f60d685c8526e03cb64418bdf49c85ceef92d1;hb=a672ed603b77a6119d35890793b922a7ec82099e;hp=229f200013aeeb3f5e76b835e52d40fe187e47b7;hpb=d663c0b66b0fbf7aaca97890c756d97fa02c8ba1;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 229f2000..39f60d68 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,28 @@ +2007-09-17 + * fixed drawing of animated "quicksand.filling" and "quicksand.emptying" + for both EMC and R'n'D graphics engine (heavy workarounds needed due + to massively broken handling of quicksand in R'n'D game engine) + * fixed off-limits access to array in DrawLevelFieldCrumbledSandExt() + +2007-09-16 + * fixed small bug in toon drawing (introduced when fixing the crash bug) + +2007-09-15 + * added graphics definition "game.panel.highscore" to display the + current levels current high score in the game panel + +2007-09-13 + * version number set to 3.2.5 + +2007-09-13 + * version 3.2.4 released + +2007-09-13 + * fixed crash bug in toon drawing functions for large step offset values + +2007-09-12 + * fixed some problems with displaying game panel when quick-loading tape + 2007-09-07 * fixed (experimental only) redrawing of every tile per frame (even if unneeded) for the extended (R'n'D based) EMC graphics engine