X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=39600a6c7fb9f09e67b12b438f76114b03702c47;hb=32c4954de6a800eef636c8167fb3469f6f3182c8;hp=732a78145d8d5eec106b22646ff5a85972ccc5d3;hpb=54c9be6adf735b3844d65f82621d877f80b1ab0d;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 732a7814..39600a6c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,8 +1,48 @@ +2007-09-26 + * added new custom artwork setup option "auto-override non-CE sets" for + automatic artwork override that is only used for level sets without + custom element artwork (as it does not make much sense to override + any artwork that redefines custom element artwork for sets using CEs) + * fixed default artwork for "special" R'n'D versions always using the + "classic" artwork as the base if base artwork is not explicitly + defined in "levelinfo.conf", regardless of different default artwork + used by the special R'n'D version -- this is needed because any such + custom artwork is designed using the "classic" artwork definitions as + the base (including menu definitions and screen positions etc., which + would otherwise be taken from the different special default artwork) + +2007-09-17 + * fixed drawing of animated "quicksand.filling" and "quicksand.emptying" + for both EMC and R'n'D graphics engine (heavy workarounds needed due + to massively broken handling of quicksand in R'n'D game engine) + * fixed off-limits access to array in DrawLevelFieldCrumbledSandExt() + * fixed crash bug (hopefully) when scrolling with cursor keys in editor + +2007-09-16 + * fixed small bug in toon drawing (introduced when fixing the crash bug) + +2007-09-15 + * added graphics definition "game.panel.highscore" to display the + current levels current high score in the game panel + +2007-09-13 + * version number set to 3.2.5 + +2007-09-13 + * version 3.2.4 released + +2007-09-13 + * fixed crash bug in toon drawing functions for large step offset values + +2007-09-12 + * fixed some problems with displaying game panel when quick-loading tape + 2007-09-07 * fixed (experimental only) redrawing of every tile per frame (even if unneeded) for the extended (R'n'D based) EMC graphics engine * added optimization to only calculate element count for panel display if really needed (that is, if element count values defined on panel) + * fixed problem with special editor door redraw when entering main menu 2007-09-03 * fixed bug with displaying background for title messages on info screen