X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=3908154ee47f4ab887f0ea1680b9b7d5efac9fef;hb=5500133caf57ac0d86b85c53b5fe38c466d65447;hp=247a18aced63a74877cac8196cb936bb5f47ee4e;hpb=b33f14a8bdad5e3c9547c37b3854025daba761c7;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 247a18ac..3908154e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,16 @@ +2007-04-26 + * added "busy" animation when initializing program and loading artwork + * added initialization profiling for program startup (debugging only) + +2007-04-25 + * fixed(?) very strange bug apparently triggered by memset() when code + was cross-compiled with MinGW cross-compiler for Windows XP platform + (this only happened when using SDL.dll also self-compiled with MinGW) + +2007-04-19 + * added graphics engine directive "border.draw_masked_when_fading" that + enables/disables drawing of border mask over screen that is just faded + 2007-04-18 * fixed small problem with separate fading definition for game screen