X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=38cc03097033e805cabaf65d1a4a910ed6990897;hb=d9b86b7b2ebe0b2be3926656c3bbdcd060ee5811;hp=253e6ec8ead2865e3e60850be9fff4b117cd2ab3;hpb=92d8ae6724d18c36c22a68cb7ce290272c9e3681;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 253e6ec8..38cc0309 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,43 @@ +2006-02-25 + * fixed bug with random value initialization when recording tapes + * fixed bug with playing single player tapes when team mode activated + +2006-02-22 + * fixed little bug when trying to switch to player that does not exist + +2006-02-19 + * added player switching (visual and quick) to R'n'D and EM game engine + * added setup option to select visual or quick in-game player switching + +2006-02-16 + * added use of "Home" and "End" keys to handle element list in editor + +2006-02-15 + * fixed bug with adding score when playing tape with EMC game engine + * added steel wall border for levels using EMC engine without border + * finally fixed delayed scrolling in EMC engine also for small levels + +2006-02-12 + * fixed potential crash bug in WarnBuggyBase() (missing boundary check) + +2006-02-11 + * fixed bug with CE change order in TestIfElementTouchesCustomElement() + * fixed bug when displaying info element without action, but direction + +2006-02-09 + * fixed minor graphical problems with springs smashing and slurping + (when using R'n'D style graphics instead of EMC style graphics) + +2006-02-07 + * added scroll delay (as configured in setup) to EMC graphics engine + +2006-02-06 + * improved screen redraw for EMC graphics engine (faster and smoother) + * when not scrolling, do not redraw the whole playfield if not needed + +2006-02-03 + * added multi-player mode for EMC game engine (with up to four players) + 2006-01-28 * added android (can clone elements) from EMC engine to R'n'D engine