X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=33a18543d4d648ab0adc76c1e5a796ce070520d9;hb=efbd589db2977f140135f247cd4aacfe6c546410;hp=5361acefd49d258232c1d0c02654876814c7b50d;hpb=1fcb3ddbb8404effdcfa5ebbd53d3ff5009260f6;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 5361acef..33a18543 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,34 @@ +2006-04-02 + * fixed handling of over-large selectboxes (less error-prone now) + * fixed bug when creating GE with walkable element under the player + +2006-04-01 + * added use of "Insert" and "Delete" keys to navigate element list in + level editor to start of custom elements or start of group elements + * added virtual elements to access CE value and CE score of elements: + - "CE value of triggering element" + - "CE score of triggering element" + - "CE value of current element" + - "CE score of current element" + +2006-03-30 + * fixed "grass" to "sand" in older EM levels (up to file version V4) + +2006-03-29 + * changed behaviour of network games with internal errors (because of + different client frame counters) from immediately terminating R'n'D + to displaying an error message requester and stopping only the game + (also to prevent impression of crashes under non command-line runs) + * fixed playing network games with the EMC engine (did not work before) + * fixed bug with not scrolling the screen in multi-player mode with the + focus on player 1 when all players are moving in different directions + * fixed bug with keeping pointer to gadget even after its deallocation + * fixed bug with allowing "focus on all players" in network games + * fixed bug with player focus when playing tapes from network games + +2006-03-22 + * uploaded pre-release (test) version 3.2.0-7 binary and source code + 2006-03-19 * code cleanup for game action control for R'n'D and EMC game engine