X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=31f250cb5c566de6f1a0128e1a99bed114e7c1f4;hb=8b04d496646e102dd15710ba091e2f37cadcec5e;hp=ef7d0b250710cfa3b3ab8bd22946b8943afcdff6;hpb=a8613c2d9809cf90870f7c33b6fda80957241827;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index ef7d0b25..31f250cb 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2006-10-12 + * added directives "border.draw_masked.*" for menu/playfield area and + door areas to display overlapping/masked borders from "global.border" + +2006-10-09 + * fixed bug with CE with move speed "not moving" not being animated + * when changing player artwork by CE action, reset animation frame + +2006-10-03 + * fixed bug with not unmapping main menu screen gadgets on other screens + * fixed bug with un-pausing a paused game by releasing still pressed key + * fixed bug with not redrawing screen when toggling to/from fullscreen + mode while fast reloading tape (without redrawing playfield contents) + * fixed bug with quick-saving tape snapshot despite answering with "no" + +2006-08-30 + * version number set to 3.2.3 + +2006-08-29 + * version 3.2.2 released + +2006-08-29 + * fixed bug with redrawing screen in fullscreen mode after quick tape + reloading when using the EMC game engine + * changed token names from "last_ce_[1-8]" to "prev_ce_[1-8]" + +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + 2006-08-23 * added engine snapshot functionality for instant tape reloading (this only works for the last tape saved using "quick save", and does not