X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=2e74f2f744ace1806d618736afe4000a29c23d82;hb=8848a001bf529a3e06710b80b928094e48f25aa8;hp=6acb9f335cfddc4458635df4b524f9ded6fd64bc;hpb=cd77f8c1eb3e792f1cd0c108ce49a03d762ebb96;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 6acb9f33..2e74f2f7 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,22 @@ +2010-07-12 + * added level selection screen (when clicking on main menu level number) + +2010-06-24 + * added alternative game mode for playing with half size playfield tiles + * fixed another memory violation bug in the native Supaplex game engine + (this potential memory bug was also in the original Megaplex code, but + apparently only occured under rare conditions triggered by using the + additional added preceding playfield memory area to make a few strange + levels using dirty off-playfield tricks (bugs) like "12s033.sp" also + solvable (this all worked fine in the classic DOS version, of course)) + +2010-06-23 + * added graphics performance optimization to native Supaplex game engine + * fixed bug with accidentally removing preceding buffer in SP engine + * moved some editor graphics from "RocksDoor.pcx" to "RocksMore.pcx" + (to prevent compatibility mapping of these newer graphics to older + (custom) versions of "RocksDoor.pcx" which did not contain them yet) + 2010-06-18 * added separately configurable game panel background to graphics config * fixed displaying Supaplex time (now based on 35 fps instead of 50 fps)