X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=2af341284f2c76c22db8ea74f49b8f183ff51a71;hb=81649ac54979cfd96571d7295b12fcccf58b0fd9;hp=f016599a2a53f37e6c7be72d50de3cfe73657141;hpb=86e9bc76691d9b37686a1661a66e606f2b40e47b;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index f016599a..2af34128 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,24 @@ +2006-10-30 + * added caching of custom artwork information for faster startup times + +2006-10-29 + * fixed graphical bug when using fewer menu entries on level selection + screen than usual (with "menu.list_size.LEVELS" directive) + * fixed crash bug (Windows/SDL only) caused by BlitBitmap blitting from + the backbuffer to the backbuffer by error (with identical rectangle) + +2006-10-28 + * fixed bug when displaying titlescreen with size less than element tile + * fixed bug that caused elements with "change when digging " event + to change for _every_ digged element, not only those specified in + * fixed bug that caused impact style collision when dropping element one + tile over the player that can both fall down and smash players + * fixed bug that caused impact style collision when element changed to + falling/smashing element over the player immediately after movement + +2006-10-24 + * fixed bug that allowed making engine snapshots from the level editor + 2006-10-22 * fixed bugs with player name and current level positions on main screen