X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=28dfe09cdca2e03b5da01e535c610f04ba478e5e;hb=62aa94beca16e39169d440bbc211a9f1efbcd60f;hp=e2a771a293bcae1070b795cda5689e1125437c9c;hpb=ac0b7706bf6edba12ba74f9962ff2e617f9ad41a;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e2a771a2..28dfe09c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,77 @@ +2004-03-20 + * added copy and paste functions for custom change pages + * enhanced graphical display and functionality of tape recorder + +2004-03-19 + * added move speed faster than "very fast" for custom elements + * fixed bug with 3+3 style explosions and missing border content + * fixed little bug when copying custom elements in the editor + * enhanced custom element changes by more side trigger actions + +2004-03-16 + * added option "no scrolling when relocating" for instant teleporting + * uploaded pre-release (test) version 3.1.0-0 binary and source code + +2004-03-15 + * added trigger element and trigger player to use as target elements + * added copy and paste functions for custom and group elements + +2004-03-14 + * fixed graphical bug when displaying explosion animations + * fixed bug when appending to tapes, resulting in broken tapes + * re-recorded a few tapes broken by fixing gravity checking bug + +2004-03-13 + * "can move into acid" property now for all elements independently + * "can fall into acid" property for player stored in same bitfield now + * added option for deadliness of Supaplex 'sniksnak' and 'electron' + * version number set to 3.1.0 (finally!) + +2004-03-09 + * changed tape recording to only record input, not programmed actions + +2004-03-08 + * fixed totally broken (every 8th frame skipped) step-by-step recording + * fixed bug with requester not displayed when quick-loading interrupted + * added option "can fall into acid (with gravity)" for players + * fixed bug with player not falling when snapping down with gravity + +2004-03-07 + * fixed bug which messed up key config when using keypad number keys + +2004-03-03 + * fixed bug which allowed moving upwards even when gravity was active + * fixed bug with missing error handling when dumping levels or tapes + +2004-03-02 + * added different colored editor graphics for Supaplex gravity tubes + +2004-03-01 + * fixed bug that allowed solvable tapes for unsolvable levels + +2004-02-28 + * use unlimited number of droppable elements when "count" set to zero + * added option to use step limit instead of time limit for level + +2004-02-27 + * added player and change page as trigger for custom element change + +2004-02-24 + * fixed bug with exploding amoeba (explosion 3x3 instead of 1x1) + +2004-02-22 + * fixed bug with dark yamyam changing to acid when moving over acid + * fixed handling of levels with more than 999 seconds level time + (example: level 76 of "Denmine") + +2004-02-21 + * "spring push bug" reintroduced as configurable element property + * fixed bug with missing properties for "mole" + * fixed bug that showed up when fixing the above "mole" properties bug + * added option "can move into acid" for all movable elements + * fixed graphical bug for elements moving into acid + * changed event handling to handle all pending events before going on + 2004-02-17 * fixed bug which caused all CE change pages to be ignored which had the same change event, but used a different element side @@ -108,10 +182,10 @@ * fixed bug with wrong "Murphy" graphics (when digging etc.) 2003-12-14 - * Version number set to 3.0.9. + * version number set to 3.0.9 2003-12-14 - * Version 3.0.8 released. + * version 3.0.8 released 2003-12-13 * added function checked_free() @@ -174,10 +248,10 @@ * enhanced sniksnak turning movement (two steps instead of only one) 2003-11-10 - * Version number set to 3.0.8. + * version number set to 3.0.8 2003-11-10 - * Version 3.0.7 released. + * version 3.0.7 released 2003-11-09 * fixed reset of player animation frame when, for example, @@ -224,10 +298,10 @@ * fixed bug with player not getting smashed by rock sometimes 2003-10-06 - * Version number set to 3.0.7. + * version number set to 3.0.7 2003-10-06 - * Version 3.0.6 released. + * version 3.0.6 released 2003-10-05 * added support for MP3 music for SDL version through SMPEG library @@ -246,10 +320,10 @@ * fixed element tokens for certain file elements with ".active" etc. 2003-09-29 - * Version number set to 3.0.6. + * version number set to 3.0.6 2003-09-29 - * Version 3.0.5 released. + * version 3.0.5 released 2003-09-28 * now four envelope elements available @@ -267,10 +341,10 @@ * enhanced (remaining low-resolution) Supaplex graphics 2003-09-13 - * Version number set to 3.0.5. + * version number set to 3.0.5 2003-09-13 - * Version 3.0.4 released. + * version 3.0.4 released 2003-09-12 src/tools.c * fixed bug in custom definition of crumbled element graphics @@ -279,10 +353,10 @@ * fixed bug in multiple config pages code that caused crashes 2003-09-08 - * Version number set to 3.0.4. + * version number set to 3.0.4 2003-09-08 - * Version 3.0.3 released. + * version 3.0.3 released 2003-09-07 * added music to Supaplex classic level set @@ -308,10 +382,10 @@ * fixed bug (missing array boundary check) which could crash the game 2003-08-23 - * Version number set to 3.0.3. + * version number set to 3.0.3 2003-08-22 - * Version 3.0.2 released. + * version 3.0.2 released 2003-08-21 src/game.c * fixed bug with creating inaccessible elements at player position @@ -324,10 +398,10 @@ * fixed bug with messing up custom element properties in 3.0.0 levels 2003-08-18 - * Version number set to 3.0.2. + * version number set to 3.0.2 2003-08-18 - * Version 3.0.1 released. + * version 3.0.1 released 2003-08-17 (no source files affected) * changed all "classic" PCX image files with 16 colors or less to @@ -374,18 +448,18 @@ * fixed bug with missing graphic for active red disk bomb 2003-08-07 src/files.c, src/editor.c src/game.c, src/main.h - * Extended variable "level.gravity" to "level.initial_gravity" and + * extended variable "level.gravity" to "level.initial_gravity" and "game.current_gravity" to prevent level setting from being changed - by playing the level (keeping the runtime value after playing). + by playing the level (keeping the runtime value after playing) - * Fixed graphics bug when digging element that has 'crumbled' graphic - definition, but not 'diggable' graphic definition. + * fixed graphics bug when digging element that has 'crumbled' graphic + definition, but not 'diggable' graphic definition 2003-08-06 - * Version number set to 3.0.1. + * version number set to 3.0.1 2003-08-05 - * Version 3.0.0 released. + * version 3.0.0 released 2003-08-05 * various bug fixes; among others: @@ -395,26 +469,26 @@ - allow Murphy player graphic in levels with non-Supaplex elements 2003-04-07 - * Various changes. - * I have forgotten to document changes for some time. + * various changes + * I have forgotten to document changes for some time 2002-12-31 - * Pre-Release Version 2.2.0rc1 released. + * pre-release version 2.2.0rc1 released 2002-08-25 - * Version number set to 2.1.2. + * version number set to 2.1.2 2002-08-13 - * Version 2.1.1 released. + * version 2.1.1 released 2002-08-10 - * Version number set to 2.1.1. + * version number set to 2.1.1 2002-08-05 - * Version 2.1.0 released. + * version 2.1.0 released 2002-05-19 - * Version number set to 2.1.0. + * version number set to 2.1.0 2002-04-03 to 2002-05-19 (various source files) * graphics, sounds and music now fully configurable