X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=28b6845d1b92f1e9011b07096de59e8fa788c2aa;hb=784ff6a8d35c9cac293b8a1d073e269be9c9a43d;hp=43eb2e2442f7e480a3322154407790a93d84620f;hpb=efcb2b55f390a09641eab90dd3582bb3ef716664;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 43eb2e24..28b6845d 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,34 @@ +2006-08-19 + * version 3.2.1 released + +2006-08-19 + * general code cleanup (removing many annoying "#if 0" blocks etc.) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + +2006-08-15 + * changed behaviour after solved game -- do not immediately stop engine + * added some more smooth screen fadings (game start, hall of fame etc.) + +2006-08-14 + * fixed bug with displaying pushed CE with value/score/delay anim_mode + +2006-08-12 + * added configurable level preview position, tile size and dimensions + * added configurable game panel value positions (gems, time, score etc.) + +2006-08-10 + * fixed small bug with time displayed incorrectly when collecting CEs + +2006-08-07 + * fixed bug with bumpy scrolling with EM engine in double player mode + 2006-08-05 * added compatibility code to fix "Snake Bite" style levels that were broken due to a bugfix regarding EL_SOKOBAN_FIELD_PLAYER in 3.2.0