X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=0b2f8f1b46499841ffa1addaae1ce4bab3b7b8f3;hb=590e9a86daa2b0d3923673bfe02525766224808e;hp=ec57d7ddab33fd46e121e52bbc3fde8c5b724656;hpb=2a54652c5fad8751e08b648111a0534f8c012a32;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index ec57d7dd..0b2f8f1b 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,28 @@ +2007-03-08 + * changed some numerical limits in the level editor from 255 to 999 + +2007-03-07 + * added option "system.sdl_videodriver" to select SDL video driver + * added output of SDL video and audio driver to "version info" page + +2007-03-06 + * added group element drawing to IntelliDraw drawing functions + * fixed animation resetting problem again (last try broke Snake Bite) + * fixed diagonal scrolling in screen scrolling (last try broke Pac Man) + +2007-03-01 + * added new (special) "include: " directive that works in all + configuration files (like "graphicsinfo.conf") and that has the same + effect as if that directive would be replaced with the content of the + specified file (this can be useful to split large configuration files + into several smaller ones and include them from one main file, or to + store configuration settings that always stay the same into a separate + file, while including it and only add those parts that really change) + 2007-02-24 + * fixed minor bug (screen redraw of player tiles) in EMC graphics engine + +2007-02-23 * fixed bug in "InitMovingField()" where treating an integer array as boolean caused wrong resetting of animations while elements are moving * fixed problem with resetting animations when starting element change