X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=085de46f6ef2e0a72dd2a796d2749df31c4985a9;hb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;hp=fbbf09c9cb0602cc1cd33dbb83e38c79fbff28be;hpb=24cc4564457e645addf08604dc80fbab152c8590;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index fbbf09c9..085de46f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,103 @@ +2006-08-19 + * code cleanup (removed many annoying "#if 0" blocks) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + +2006-08-15 + * changed behaviour after solved game -- do not immediately stop engine + * added some more smooth screen fadings (game start, hall of fame etc.) + +2006-08-14 + * fixed bug with displaying pushed CE with value/score/delay anim_mode + +2006-08-12 + * added configurable level preview position, tile size and dimensions + * added configurable game panel value positions (gems, time, score etc.) + +2006-08-10 + * fixed small bug with time displayed incorrectly when collecting CEs + +2006-08-07 + * fixed bug with bumpy scrolling with EM engine in double player mode + +2006-08-05 + * added compatibility code to fix "Snake Bite" style levels that were + broken due to a bugfix regarding EL_SOKOBAN_FIELD_PLAYER in 3.2.0 + +2006-08-04 + * fixed bug with scrollbars inside editor when using the Windows mouse + enhancement tool "True X-Mouse" (which injects key events to the event + queue to insert selected stuff into the Windows clipboard, which gets + confused with the "Insert" key for jumping to the last editor cascade + block in the element list) + * added Rocks'n'Diamonds icon for use as window icon to SDL version + * added key shortcut "Alt + Enter" to toggle fullscreen mode at any time + +2006-08-01 + * added selection of preferred fullscreen mode to setup / graphics menu + (useful if default mode 800 x 600 does not match screen aspect ratio) + +2006-07-30 + * improved down-scaling of images for better level and preview graphics + * changed user data directory for Mac OS X from Unix style to new place + +2006-07-26 + * improved level number selection in main menu and player selection in + setup menu (input devices section) by using standard button gadgets + * added support for mouse scroll wheel (caused buggy behaviour before) + * added support for scrolling horizontal scrollbars with mouse wheel by + holding "Shift" key pressed while scrolling the wheel + * added support for single step mouse wheel scrolling by holding "Alt" + key pressed while scrolling the wheel (can be combined with "Shift") + * changed output file "stderr.txt" on Windows platform now always to be + created in the R'n'D sub-directory of the personal documents directory + * added Windows message box to direct to "stderr.txt" after error aborts + +2006-07-25 + * improved general scrollbar handling (when jump-scrolling scrollbars) + +2006-07-23 + * changed scrollbars to always show last line as first after scrolling + (that means jumping n - 1 screen lines instead of n screen lines) + +2006-07-22 + * fixed level versions of EMC level loader (from V4 to V1, V2 and V3) + * fixed level time for EMC levels for V2 engine (V2 and V5 levels) + * fixed special handling of vertically stacked acid becoming fake acid + +2006-07-16 + * fixed bug (very special case) with CE_SCORE_GETS_ZERO, which can + affect multiple instances of the same CE, although this kind of + change condition usually only affects one single custom element + +2006-07-16 + * version number set to 3.2.1 + +2006-07-16 + * version 3.2.0 released + +2006-06-23 + * reorganized level editor element list a bit to match engines better + +2006-06-21 + * fixed newly introduced bug with wrongly initializing clipboard element + +2006-06-19 + * fixed bug with displaying visible/invisible level border in editor + +2006-06-14 + * reorganized some elements in the level editor element list + +2006-06-06 + * fixed bug with displaying any player as "yellow" when moving into acid + * fixed bug with displaying running player when player stopped at border + 2006-06-03 * fixed bug with player exploding when moving into acid * fixed bug with level settings being reset in editor and when playing @@ -9,6 +109,7 @@ 2006-05-30 * fixed some bugs when displaying title screens from info screen menu + * fixed bug which caused EMC doors #5 to #8 to be passable without keys 2006-05-20 * changed file major version to 3 to reflect level file format changes