X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=085de46f6ef2e0a72dd2a796d2749df31c4985a9;hb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;hp=91e84c113c6de7a73f07d22d6daf1b32c2e82952;hpb=db796e071bbe21db45ac516e55eaf2ea7cee33d5;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 91e84c11..085de46f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,24 @@ +2006-08-19 + * code cleanup (removed many annoying "#if 0" blocks) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + +2006-08-15 + * changed behaviour after solved game -- do not immediately stop engine + * added some more smooth screen fadings (game start, hall of fame etc.) + +2006-08-14 + * fixed bug with displaying pushed CE with value/score/delay anim_mode + 2006-08-12 * added configurable level preview position, tile size and dimensions + * added configurable game panel value positions (gems, time, score etc.) 2006-08-10 * fixed small bug with time displayed incorrectly when collecting CEs