X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=08221dca9869c24a90d2d55a92aaa13b6c6b7850;hb=31b462a53d66e5d4fb8701c2b7d31180af1f5f6d;hp=f8da0e50eebbe94d4917c931c93a0f6317fc1115;hpb=1e422c29292f0583391b0ce9e9c872b38f035ac0;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index f8da0e50..08221dca 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,19 @@ +2010-07-19 + * fixed some problems with half tile size and even tile sized playfields + +2010-07-12 + * added level selection screen (when clicking on main menu level number) + * added level tracing (played, solved) for use in level selection screen + (to display already played or solved levels in different font color) + 2010-06-24 - * started adding alternative (smaller) tile size option for playing game + * added alternative game mode for playing with half size playfield tiles + * fixed another memory violation bug in the native Supaplex game engine + (this potential memory bug was also in the original Megaplex code, but + apparently only occured under rare conditions triggered by using the + additional added preceding playfield memory area to make a few strange + levels using dirty off-playfield tricks (bugs) like "12s033.sp" also + solvable (this all worked fine in the classic DOS version, of course)) 2010-06-23 * added graphics performance optimization to native Supaplex game engine