X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=e7de4f1a1468d072aef968c68b6d4f6747e241f4;hb=16018297276e05edcfbe7aeda9e04a61d19e1e4c;hp=1f8ef0055d7bb2cc9a9524e77beb4d47f088ec79;hpb=3e37435df4c77706b5820abcbc4364d37618b645;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 1f8ef005..e7de4f1a 100644 --- a/CHANGES +++ b/CHANGES @@ -1,11 +1,20 @@ -Release Version 2.0.1 [?? ??? 2001] +Release Version 2.0.1 [?? ??? 2002] ----------------------------------- - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine" - - several Supaplex emulation bugs fixed thanks to Mihail Milushev: + - several Supaplex emulation bugs fixed (thanks to Mihail Milushev): + orange disk does not fall off from slippery elements + infotrons kill electrons and snik snaks and trigger orange disks + explosion chain reactions are now a bit slower than murphy - behaviour of robots adjusted to make them less aggressive + (needed for quite some Emerald Mine Club levels) + - icon for Windows executable added + - bug when selecting default level series fixed + - new IFF style file format for level and tape files + - bug in storing amoeba content fixed + - nasty tape bugs fixed (completely reworked tape stuff) + - fullscreen mode now works with Windows (workaround for bug in SDL) + - /dev/dsp support for NetBSD added (thanks to Krister Walfridsson) + - some small sound bugs fixed Release Version 2.0.0 [01 JAN 2001] -----------------------------------