X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=e57b06e90501acaaa2f81ca365ec39209c4b8e77;hb=8e5671db64b55432158b1d43d7fd2e684544ebeb;hp=93391c9044deeb0a7b8ae8766a0f6b7da149b904;hpb=b17705c5e8242e7769094e538b52c52c3c1687d0;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 93391c90..e57b06e9 100644 --- a/CHANGES +++ b/CHANGES @@ -1,7 +1,25 @@ -Release Version 3.0.1 [?? ??? ????] +Release Version 3.0.3 [?? ??? ????] ----------------------------------- + - fixed bug (missing array boundary check) which could crash the game + - fixed problem with setting mouse cursor in SDL version in fullscreen + - fixed problem with flickering when drawing toon animations + - fixed problem with player animation when snapping and moving + +Release Version 3.0.2 [22 AUG 2003] +----------------------------------- + - fixed bug with messing up custom element properties in 3.0.0 levels + - fixed bug with choosing wrong engine version when playing tapes + - fixed bug with creating inaccessible elements at player position + - fixed bug with not finding current level artwork directory + +Release Version 3.0.1 [18 AUG 2003] +----------------------------------- + - fixed bug that caused a crash at startup under Solaris + - fixed bug that caused the DOS version not finding its files - fixed bug with missing graphic for active red disk bomb - added custom element property for dropping collected elements + - added another 128 custom elements for those who can't get enough + - fixed PCX files in the DOS version ("classic" graphics only) Release Version 3.0.0 [05 AUG 2003] -----------------------------------