X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=c5e1c905435ad709e8a05c53d6ea25d849c051ef;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=506f6ea90d6e68b3a59b5807bb65763a766947bf;hpb=350a8b1817f6696d4ba926e6d55ddd157e45b836;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 506f6ea9..c5e1c905 100644 --- a/CHANGES +++ b/CHANGES @@ -12,7 +12,7 @@ Release Version 2.1.0 [XX XXX XXXX] this is now an element property for gems in the level editor, although existing converted levels use the new EM gems behaviour - bug fixed that prevented walking through tubes when gravity on - - added Boulderdash style "snap-pushing" (thanks to Achim Härtel) + - added Boulder Dash style "snap-pushing" (thanks to Achim Härtel) - fixed memory leak in image loading code - fixed some "solid" elements that were accidentally destructible - fixed some tape stuff @@ -64,7 +64,7 @@ Release Version 2.0.0 [01 JAN 2001] Release Version 1.4.0 [27 OCT 1999] ----------------------------------- - - new Boulderdash elements for better game emulation + - new Boulder Dash elements for better game emulation - new cool medium-sized crystal font - new elements and graphics for Diamond Caves II levels - new elements and graphics for Emerald Mine Club levels @@ -151,7 +151,7 @@ Version 1.0 [9 APR 1997] [NOT RELEASED] there are diagonal directions with keyboard playing and the fire buttons are mapped to the shift keys) - a lot of new elements for better emulation of levels - from the games "Boulderdash", "Emerald Mine" and + from the games "Boulder Dash", "Emerald Mine" and "Sokoban". New elements to build "Dynablaster" style levels. - enhanced functionality of the level tape recorder