X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=9ee229b4068192546b86a3161a5e8c1a3a769c70;hb=274935f49f49068998ad7b4ed9d93892aedfc6aa;hp=59296c15f3146f9f1e157e689f59fd4df6226c0d;hpb=a530a872ff12d67824085ecab416af021c094838;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 59296c15..9ee229b4 100644 --- a/CHANGES +++ b/CHANGES @@ -1,3 +1,16 @@ +Release Version 3.0.3 [?? ??? ????] +----------------------------------- + - fixed bug (missing array boundary check) which could crash the game + - fixed problem with setting mouse cursor in SDL version in fullscreen + - fixed problem with flickering when drawing toon animations + +Release Version 3.0.2 [22 AUG 2003] +----------------------------------- + - fixed bug with messing up custom element properties in 3.0.0 levels + - fixed bug with choosing wrong engine version when playing tapes + - fixed bug with creating inaccessible elements at player position + - fixed bug with not finding current level artwork directory + Release Version 3.0.1 [18 AUG 2003] ----------------------------------- - fixed bug that caused a crash at startup under Solaris