X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=983e51261583a16d4f955bbbfab0a423067c10c3;hb=ad15815ec04f42779d0717a6d291f93b8e847d39;hp=10ebc7f0a29e6ba5ef344faba569706f3d456a40;hpb=76b3cb92402127cde194888bab57397eca735220;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 10ebc7f0..983e5126 100644 --- a/CHANGES +++ b/CHANGES @@ -1,5 +1,64 @@ +Release Version 3.0.7 [?? ??? ????] +----------------------------------- + +Release Version 3.0.6 [06 OCT 2003] +----------------------------------- + - fixed bug when initializing font graphic structure + - fixed bug with animation mode "pingpong" when using only 1 frame + - fixed bug with extended change target introduced in 3.0.5 + - fixed bug where passing over moving element doubles player speed + - fixed bug with elements continuing to move into push direction + - fixed bug with duplicated player when dropping bomb with shield on + - fixed switching bug (resetting flag when not switching but not idle) + - fixed element tokens for certain file elements with ".active" etc. + - added "switching" event for custom elements ("pressing" only once) + - added support for MP3 music for SDL version through SMPEG library + +Release Version 3.0.5 [29 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages loader code that caused crashes + - enhanced (remaining low-resolution) Supaplex graphics + - active/inactive sides configurable for custom element changes + - new movement type "move when pushed" available for custom elements + - now four envelope elements available + - font, background, animation and sound for envelope now configurable + - main menu doors opening/closing animation type now configurable + +Release Version 3.0.4 [13 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages code that caused crashes + - fixed bug in custom definition of crumbled element graphics + +Release Version 3.0.3 [08 SEP 2003] +----------------------------------- + - fixed bug (missing array boundary check) which could crash the game + - fixed problem with setting mouse cursor in SDL version in fullscreen + - fixed problem with flickering when drawing toon animations + - fixed problem with player animation when snapping and moving + - fixed several nasty bugs that may have caused crashes on some systems + - added envelope content which gets displayed when collecting envelope + - added multiple change event pages for custom elements + - added support for loading various music formats through SDL_mixer + - added music to Supaplex classic level set + +Release Version 3.0.2 [22 AUG 2003] +----------------------------------- + - fixed bug with messing up custom element properties in 3.0.0 levels + - fixed bug with choosing wrong engine version when playing tapes + - fixed bug with creating inaccessible elements at player position + - fixed bug with not finding current level artwork directory + +Release Version 3.0.1 [18 AUG 2003] +----------------------------------- + - fixed bug that caused a crash at startup under Solaris + - fixed bug that caused the DOS version not finding its files + - fixed bug with missing graphic for active red disk bomb + - added custom element property for dropping collected elements + - added another 128 custom elements for those who can't get enough + - fixed PCX files in the DOS version ("classic" graphics only) + Release Version 3.0.0 [05 AUG 2003] ------------------------------------------- +----------------------------------- - final version bumped to 3.0.0 due to the massive changes - graphics and sounds now completely and dynamically customizable - custom elements now have lots of configurable properties