X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=983e51261583a16d4f955bbbfab0a423067c10c3;hb=ad15815ec04f42779d0717a6d291f93b8e847d39;hp=0d9b2eee0fe0a2be2f5edbb61263b403a60eee87;hpb=ba30b2aedd9a673be5c23ebb2c5f25a4616daaa5;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 0d9b2eee..983e5126 100644 --- a/CHANGES +++ b/CHANGES @@ -1,16 +1,120 @@ -Pre-Release Version 2.2.0rc6 [?? ??? ????] +Release Version 3.0.7 [?? ??? ????] +----------------------------------- + +Release Version 3.0.6 [06 OCT 2003] +----------------------------------- + - fixed bug when initializing font graphic structure + - fixed bug with animation mode "pingpong" when using only 1 frame + - fixed bug with extended change target introduced in 3.0.5 + - fixed bug where passing over moving element doubles player speed + - fixed bug with elements continuing to move into push direction + - fixed bug with duplicated player when dropping bomb with shield on + - fixed switching bug (resetting flag when not switching but not idle) + - fixed element tokens for certain file elements with ".active" etc. + - added "switching" event for custom elements ("pressing" only once) + - added support for MP3 music for SDL version through SMPEG library + +Release Version 3.0.5 [29 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages loader code that caused crashes + - enhanced (remaining low-resolution) Supaplex graphics + - active/inactive sides configurable for custom element changes + - new movement type "move when pushed" available for custom elements + - now four envelope elements available + - font, background, animation and sound for envelope now configurable + - main menu doors opening/closing animation type now configurable + +Release Version 3.0.4 [13 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages code that caused crashes + - fixed bug in custom definition of crumbled element graphics + +Release Version 3.0.3 [08 SEP 2003] +----------------------------------- + - fixed bug (missing array boundary check) which could crash the game + - fixed problem with setting mouse cursor in SDL version in fullscreen + - fixed problem with flickering when drawing toon animations + - fixed problem with player animation when snapping and moving + - fixed several nasty bugs that may have caused crashes on some systems + - added envelope content which gets displayed when collecting envelope + - added multiple change event pages for custom elements + - added support for loading various music formats through SDL_mixer + - added music to Supaplex classic level set + +Release Version 3.0.2 [22 AUG 2003] +----------------------------------- + - fixed bug with messing up custom element properties in 3.0.0 levels + - fixed bug with choosing wrong engine version when playing tapes + - fixed bug with creating inaccessible elements at player position + - fixed bug with not finding current level artwork directory + +Release Version 3.0.1 [18 AUG 2003] +----------------------------------- + - fixed bug that caused a crash at startup under Solaris + - fixed bug that caused the DOS version not finding its files + - fixed bug with missing graphic for active red disk bomb + - added custom element property for dropping collected elements + - added another 128 custom elements for those who can't get enough + - fixed PCX files in the DOS version ("classic" graphics only) + +Release Version 3.0.0 [05 AUG 2003] +----------------------------------- + - final version bumped to 3.0.0 due to the massive changes + - graphics and sounds now completely and dynamically customizable + - custom elements now have lots of configurable properties + - advanced custom element settings for powerful, self-created elements + - fixed Supaplex gravity tubes + - fixed very nasty bug in SDL_image (and X11) PCX loading routine + - fixed some very nasty bugs in bitmap zoom routine + - fixed very nasty bug in level/artwork loading routine + - added new contributed levels and artwork from the following players: + * in the section "Contributions - 2002": + + Abby King (14 levels) + + Alan Bond (30 levels, all solvable, BD style artwork set) + + David Hutchinson (25 levels, artwork set) + + Equinox Tetrachloride (50 levels + 100 levels, all solvable) + + Sylvan Hancock (39 levels) + * in the section "Contributions - 2003": + + Andreas Buschbeck (85 levels, all solvable, complete artwork set) + + Edward Leuf (10 levels, all solvable, artwork set) + + Emanuel Schmieg (22 levels, all solvable, complete artwork set) + + Gavin Davidson (47 levels) + + Jorge Jordan (17 levels) + + Rafael Gatti (17 levels) + + Randy Johannessen (17 levels) + + Richard Valvona (3 levels) + + Sam Bateman (35 levels) + - great new levels with full artwork are now available from: + + Juergen Bonhagen (with complete artwork set) + * download these levels from "http://www.jb-line.de/" + + Andreas Buschbeck (with complete artwork set) + * download these levels from "http://home.vr-web.de/~abuschbeck/" + +Pre-Release Version 2.2.0rc7 [17 JUL 2003] +------------------------------------------ + - fixed bug when picking element in the editor + - added more custom elements properties + - fixed bugs when smashing penguin + +Pre-Release Version 2.2.0rc6 [22 APR 2003] ------------------------------------------ + - fixed small font configuration directive bug + - tape recorder font slightly enhanced (now complete character set) + - added missing font configuration source file + - added updated CHANGES file ;-) Pre-Release Version 2.2.0rc5 [20 APR 2003] ------------------------------------------ - added generic selectbox gadget - added special mouse cursor for playfield while playing - font handling now more flexible (support for ISO-Latin-1 fonts) + - font graphics adjusted accordingly Pre-Release Version 2.2.0rc4 [30 MAR 2003] ------------------------------------------ - changes for menu configuration - not officially announced pre-release version + - Emerald Mine text font now much better quality Pre-Release Version 2.2.0rc3 [11 FEB 2003] ------------------------------------------