X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=96d1006fad1f8f8eff91dd386e9a99332e07f34a;hb=92f333709bc828c9a9ac2c162b7e52b3325bd942;hp=d98310b8b4305a6e6fdce331245c0b37a3bc8c03;hpb=2c3e90cdbd6923993994d4128bc8bb1b7ad7ba25;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index d98310b8..96d1006f 100644 --- a/CHANGES +++ b/CHANGES @@ -1,5 +1,30 @@ -Release Version 3.0.2 [?? ??? ????] +Release Version 3.0.5 [?? ??? ????] ----------------------------------- + - Enhanced (remaining low-resolution) Supaplex graphics + +Release Version 3.0.4 [13 SEP 2003] +----------------------------------- + - fixed bug in multiple config pages code that caused crashes + - fixed bug in custom definition of crumbled element graphics + +Release Version 3.0.3 [08 SEP 2003] +----------------------------------- + - fixed bug (missing array boundary check) which could crash the game + - fixed problem with setting mouse cursor in SDL version in fullscreen + - fixed problem with flickering when drawing toon animations + - fixed problem with player animation when snapping and moving + - fixed several nasty bugs that may have caused crashes on some systems + - added envelope content which gets displayed when collecting envelope + - added multiple change event pages for custom elements + - added support for loading various music formats through SDL_mixer + - added music to Supaplex classic level set + +Release Version 3.0.2 [22 AUG 2003] +----------------------------------- + - fixed bug with messing up custom element properties in 3.0.0 levels + - fixed bug with choosing wrong engine version when playing tapes + - fixed bug with creating inaccessible elements at player position + - fixed bug with not finding current level artwork directory Release Version 3.0.1 [18 AUG 2003] -----------------------------------