X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=506f6ea90d6e68b3a59b5807bb65763a766947bf;hb=350a8b1817f6696d4ba926e6d55ddd157e45b836;hp=1e79605f975be121195df4f06cc47ae0175393d1;hpb=dd8c2278ba26f777d147a011a4e23ebaab8091cd;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 1e79605f..506f6ea9 100644 --- a/CHANGES +++ b/CHANGES @@ -1,19 +1,21 @@ Release Version 2.1.0 [XX XXX XXXX] ----------------------------------- - - fixed memory leak in image loading code - - added Boulderdash style "snap-pushing" (thanks to Achim Härtel) - - bug fixed that prevented walking through tubes when gravity on - - enhanced sound system (especially regarding stereo and loop sounds) - - new structured setup menu (with sob-menues for graphics and sounds) - graphics, sounds and music now fully configurable - added support for TrueColor PCX graphics files - added support for 16 bit WAV sound files + - enhanced sound system (especially regarding stereo and loop sounds) + - new structured setup menu (with sub-menues for graphics and sounds) - added "quick save" and "quick load" functions with shortcut key - added single-step playing mode (automatic pause after each step) + - behaviour of "Escape" key in level editor now more intuitive - changed default slipping behaviour of gems back to 2.0.0 style; this is now an element property for gems in the level editor, although existing converted levels use the new EM gems behaviour - - behaviour of "Escape" key in level editor now more intuitive + - bug fixed that prevented walking through tubes when gravity on + - added Boulderdash style "snap-pushing" (thanks to Achim Härtel) + - fixed memory leak in image loading code + - fixed some "solid" elements that were accidentally destructible + - fixed some tape stuff Release Version 2.0.1 [19 MAR 2002] -----------------------------------