X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=1f8ef0055d7bb2cc9a9524e77beb4d47f088ec79;hb=3e37435df4c77706b5820abcbc4364d37618b645;hp=c8ad050dc4b5a473a256f69ff936b921eeb13a4a;hpb=2a66260e017880b41a1ffb93f7de12e4d4d83f0f;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index c8ad050d..1f8ef005 100644 --- a/CHANGES +++ b/CHANGES @@ -1,7 +1,23 @@ -Version 1.5.0 -------------- - - SDL!!! +Release Version 2.0.1 [?? ??? 2001] +----------------------------------- + - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine" + - several Supaplex emulation bugs fixed thanks to Mihail Milushev: + + orange disk does not fall off from slippery elements + + infotrons kill electrons and snik snaks and trigger orange disks + + explosion chain reactions are now a bit slower than murphy + - behaviour of robots adjusted to make them less aggressive + +Release Version 2.0.0 [01 JAN 2001] +----------------------------------- + - major code redesign to maintain generic game functions in a separate + library and make it easier to port the game to new targets like SDL + - can be compiled with SDL library to build native Windows version + - DOS and Windows versions can be compiled with gcc cross-compiler - trying to open already busy audio device does not block the game + - bug in network playing code fixed (patch from web site) + - SDL version can load and play music modules + - bug in level editor fixed for EM doors and keys element description + - sound sample frequency raised from 8 kHz to 22 kHz Release Version 1.4.0 [27 OCT 1999] ----------------------------------- @@ -77,13 +93,13 @@ Release Version 1.2.0 [5 DEC 1998] level directory, standalone server execution and verbose execution -Release Version 1.1 [???] [NOT RELEASED] ----------------------------------------- +Version 1.1 [???] [NOT RELEASED] +-------------------------------- - new (but broken) GIF graphics loader to be independent from the XPM library and to replace all graphics by GIF files -Release Version 1.0 [9 APR 1997] [NOT RELEASED] ------------------------------------------------ +Version 1.0 [9 APR 1997] [NOT RELEASED] +--------------------------------------- - the game now contains many really playable levels, not only a few levels for testing - the game is now even better playable by keyboard @@ -99,8 +115,8 @@ Release Version 1.0 [9 APR 1997] [NOT RELEASED] to make it possible to go on with a game at any tape position -Prerelease Version 0.9b2 [21 NOV 1995] [NOT RELEASED] ------------------------------------------------------ +Version 0.9b2 [21 NOV 1995] [NOT RELEASED] +------------------------------------------ - new game elements Prerelease Version 0.9b [4 NOV 1995]